
Nate Offline
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Re: Player Courses
Well I did complete all 5 levels of basic horse management I. I get that that's by design, of course. It's just that the little box doesn't spawn for basic horse management II when you finish all 5 level of basic horse management I. When you're learning the skills, it looks like you're learning level 6 of basic horse management I which is actually level 1 of basic horse management II. The box doesn't spawn until you've finished basic horse management II level 1. I think it should spawn when you finish basic horse management level 5 with no little boxes filled in, indicating basic horse management level 0.
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Re: Player Courses
I think what you are seeing is the level 6 is when you 'master' a level.
Like this: 5 levels appear, then you must do it a 6th time and you will then see the 'mastered' mark. Then the next section will appear.
Like this: 5 levels appear, then you must do it a 6th time and you will then see the 'mastered' mark. Then the next section will appear.

Nate Offline
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Re: Player Courses
That actually seems really legit. I'll go through another one and see about it.
EDIT: Yes that's what happened. Related, on horse management I it's still showing "level 7 costs $100" but of course there is no level seven.
EDIT: Yes that's what happened. Related, on horse management I it's still showing "level 7 costs $100" but of course there is no level seven.
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larissar Offline
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Re: Player Courses
Yeah that's a template bug I must squash tonight.Nate wrote:That actually seems really legit. I'll go through another one and see about it.
EDIT: Yes that's what happened. Related, on horse management I it's still showing "level 7 costs $100" but of course there is no level seven.

larissar Offline
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Re: Player Courses
I've added numbers to the player experience and stats bars now.Hazel wrote:On the player profile, it'd be nice to see numbers attached for XP already had, and numbers attached to the player skills.

Re: Player Courses
x3 The little moving course bar is so mesmerizing.
One: probability is a factor which operates within natural forces. Two, probability is not operating as a factor. Three, we are now within un-, sub- or supernatural forces. Discuss.<br><br>
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Re: Player Courses
Also, a question: is the benefit gained by taking a course attained per course, or per level?
That is, will I be able to own one additional horse for every level within a course I complete, or one additional horse for every full course I complete (that is, all the levels in a course?)?
That is, will I be able to own one additional horse for every level within a course I complete, or one additional horse for every full course I complete (that is, all the levels in a course?)?
One: probability is a factor which operates within natural forces. Two, probability is not operating as a factor. Three, we are now within un-, sub- or supernatural forces. Discuss.<br><br>
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larissar Offline
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Re: Player Courses
The benefits are per level. So completing all five levels of the first course will allow you 5 more horses.

Re: Player Courses
Are we supposed to start out with five free horse slots? As of right now, I've completed eight levels (five of Basic Horse MGMT I and three of Basic Horse MGMT II) and have eight horse slots. Last night, when I hadn't completed any levels at all, I had five slots.

Nate Offline
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Re: Player Courses
Confirmed. I have mastered Basic Horse Management 1 and 2, Intermediate Horse Management 1, and am level 3 in Intermediate Horse Management 2. That should get me 24 extra horse slots, 5 each for Basic Horse Management 1 & 2, 10 from Intermediate Horse Management 1, and 4 from what I've done so far on Intermediate Horse Management 2. Theoretically I should be able to have 29, but my player page says 25.
Since we're on the topic, on an Android (as thats the only device I have to test with and my home internet is down. Again.
) the skill progress bars don't keep up if you go away from the window. The clock keeps running, but the skill bar sticks. It's not a big deal and is fixed by a refresh (also it doesn't autorefresh when the course is ready to be completed)
Also, I suggest the addition of a little star at the end of the numbers 1-5 to signify mastery. A big yellow one to make skilling even MORE addictive than it already is. It would also help with the visual representation of the math, since the 1 is always filled in even though there are still five more levels to go.
Since we're on the topic, on an Android (as thats the only device I have to test with and my home internet is down. Again.

Also, I suggest the addition of a little star at the end of the numbers 1-5 to signify mastery. A big yellow one to make skilling even MORE addictive than it already is. It would also help with the visual representation of the math, since the 1 is always filled in even though there are still five more levels to go.
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