
Competition system improvement and minor suggestions
I want to write about competition system. It's just not working as it should. You know it is totally wrong when the money you should pay as additional prize money stay on your account. It's a major bug! People create 1kkk$ competition and double the amount of money they have after a single competition. It breaks the entire game economy and steals all the fun. It breaks the correct functioning of the competition system as well. In theory, you should gain your profit from the tickets other players bought to participate in the show and from your horse's wins. Prize money is the bonus to attract people and you should lose it forever once you decided to add it.
Okay, we broke it, gained all the money, now we have several billions of $ sitting on our account doing completely nothing. And we have lots of courses to finish. Can we make them go faster? Can we add additional places to our breeding farms for $? What's the point in having infinite amount of money if you can't use it? The bonuses can be VERY expensive. I would suggest to pay 50k per hour to finish the course faster and up to 1kk for every additional place in the farm above the maximum of 200.
I also have the suggestion about horse's time. Now we can enter horse in infinite amount of competitions and gain titles in a blink of an eye. I would add fatigue to the horse's profile when it's entered in the competition. When fatigue is 100%, you can't enter the horse anymore, but you can take turn and horse will be ready to compete once again. 1st level competition will consume 2% of fatigue, but 10th level will eat up to 15%. And after the horse is too old to compete / passes out, you will gain PT according to the highest title it has. I'm not sure about the amount.
I can explain why I thought about it.
1 - it will prevent horses from gaining titles everywhere. And titles will start to matter once again. It will actually solve the emerging problem with 7 gold stat horses who are able to win everywhere.
2 - it will force players to breed or buy and train horses to keep the flow of PT, because champions will die out. You compete and use turns or you are out of the game. And because of it, the breeders will appear and try to sell their good foals or yearlings. And trainers will be needed even more. And premium will be needed to produce and train good horses, and people will buy it. Oh, and geldings. Geldings will be needed too.
3 - the competition system will work properly, top players will compete on highest levels for the max amount of points and new players will start from level 1. Of course, the bug will need to be fixed before the start of the system.
To encourage players I would suggest to include the title's counter in the public farm page OR in the player's profile. Once again, players will gain some sort of honour for their work - public and official. It can be accomplishments, for example : Player X have 12 Ch, 15 GCh, 5 MCh, 3 MGCh total.
I will continue to edit this topic and add some illustrations.
Okay, we broke it, gained all the money, now we have several billions of $ sitting on our account doing completely nothing. And we have lots of courses to finish. Can we make them go faster? Can we add additional places to our breeding farms for $? What's the point in having infinite amount of money if you can't use it? The bonuses can be VERY expensive. I would suggest to pay 50k per hour to finish the course faster and up to 1kk for every additional place in the farm above the maximum of 200.
I also have the suggestion about horse's time. Now we can enter horse in infinite amount of competitions and gain titles in a blink of an eye. I would add fatigue to the horse's profile when it's entered in the competition. When fatigue is 100%, you can't enter the horse anymore, but you can take turn and horse will be ready to compete once again. 1st level competition will consume 2% of fatigue, but 10th level will eat up to 15%. And after the horse is too old to compete / passes out, you will gain PT according to the highest title it has. I'm not sure about the amount.
I can explain why I thought about it.
1 - it will prevent horses from gaining titles everywhere. And titles will start to matter once again. It will actually solve the emerging problem with 7 gold stat horses who are able to win everywhere.
2 - it will force players to breed or buy and train horses to keep the flow of PT, because champions will die out. You compete and use turns or you are out of the game. And because of it, the breeders will appear and try to sell their good foals or yearlings. And trainers will be needed even more. And premium will be needed to produce and train good horses, and people will buy it. Oh, and geldings. Geldings will be needed too.
3 - the competition system will work properly, top players will compete on highest levels for the max amount of points and new players will start from level 1. Of course, the bug will need to be fixed before the start of the system.
To encourage players I would suggest to include the title's counter in the public farm page OR in the player's profile. Once again, players will gain some sort of honour for their work - public and official. It can be accomplishments, for example : Player X have 12 Ch, 15 GCh, 5 MCh, 3 MGCh total.
I will continue to edit this topic and add some illustrations.
{Elite Dressage Horses} - World Record level horses made to move like Jagger.

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Re: Competition system improvement and minor suggestions
I like this idea. It would push people to focus on specific disciplines too since they wouldn't be able to keep multiple projects going without a lot of difficulty. Right now I have horses competing in just about every discipline because i can side-line the project on my second account and just keep entering horses. Now, this issue would be partially nullified if people actually bred competitive horses for the higher levels, but there's no motivation to do so.
I'd love to see the current title system completely revamped to be based upon the LEVEL the horse can compete at, not how many points they get. This attrition method of title gain makes it such a joke (and made even easier by the aforementioned side-line and enter for as long as you want from the second account method) that essentially any horse can title. The title looks good, but it means nothing because they got it in level 3. I don't think titles should even come into play unless your horse can compete and sustain wins at level 8+, or at least have separate titles showcasing that the horse can actually compete at a high level. As it stands, we can't even realistically use titles to tell if a horse is a good competitor or not.
I'd love to see the current title system completely revamped to be based upon the LEVEL the horse can compete at, not how many points they get. This attrition method of title gain makes it such a joke (and made even easier by the aforementioned side-line and enter for as long as you want from the second account method) that essentially any horse can title. The title looks good, but it means nothing because they got it in level 3. I don't think titles should even come into play unless your horse can compete and sustain wins at level 8+, or at least have separate titles showcasing that the horse can actually compete at a high level. As it stands, we can't even realistically use titles to tell if a horse is a good competitor or not.


Re: Competition system improvement and minor suggestions
Well, when the horse is judged by the level it can win on, you will actually see what you're buying, it's a good thing to know. But how would it look like?Bitapetrone wrote:I like this idea. It would push people to focus on specific disciplines too since they wouldn't be able to keep multiple projects going without a lot of difficulty. Right now I have horses competing in just about every discipline because i can side-line the project on my second account and just keep entering horses. Now, this issue would be partially nullified if people actually bred competitive horses for the higher levels, but there's no motivation to do so.
I'd love to see the current title system completely revamped to be based upon the LEVEL the horse can compete at, not how many points they get. This attrition method of title gain makes it such a joke (and made even easier by the aforementioned side-line and enter for as long as you want from the second account method) that essentially any horse can title. The title looks good, but it means nothing because they got it in level 3. I don't think titles should even come into play unless your horse can compete and sustain wins at level 8+, or at least have separate titles showcasing that the horse can actually compete at a high level. As it stands, we can't even realistically use titles to tell if a horse is a good competitor or not.
{Elite Dressage Horses} - World Record level horses made to move like Jagger.

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Re: Competition system improvement and minor suggestions
That part is tricky because PPS can be artificially altered right now. If shows were set up so that they did not auto-run when 20 (I believe it is 20) horses are entered, it would give everyone fair chance to compete and eliminate part of this issue. Placement could be adjusted as well so that if a show has 100 competitors who are all quite good, the ones who happened to get below 4th won't get penalized too harshly. Placement could be determined by a percentage of horses entered, say the top 40% for example. A show with 10 horses would award points to the top 4, 20 entries would be top 8. And if a show is really tiny, say 3 or less, only the horse who placed first would be awarded points. I can think of a few issues with this, but it would allow for more point spread in larger shows instead of all the points gained from tons of entries being piled onto just three horses.Farant wrote:Well, when the horse is judged by the level it can win on, you will actually see what you're buying, it's a good thing to know. But how would it look like?Bitapetrone wrote:I like this idea. It would push people to focus on specific disciplines too since they wouldn't be able to keep multiple projects going without a lot of difficulty. Right now I have horses competing in just about every discipline because i can side-line the project on my second account and just keep entering horses. Now, this issue would be partially nullified if people actually bred competitive horses for the higher levels, but there's no motivation to do so.
I'd love to see the current title system completely revamped to be based upon the LEVEL the horse can compete at, not how many points they get. This attrition method of title gain makes it such a joke (and made even easier by the aforementioned side-line and enter for as long as you want from the second account method) that essentially any horse can title. The title looks good, but it means nothing because they got it in level 3. I don't think titles should even come into play unless your horse can compete and sustain wins at level 8+, or at least have separate titles showcasing that the horse can actually compete at a high level. As it stands, we can't even realistically use titles to tell if a horse is a good competitor or not.
There is another method, but I don't know how it would carry over here because it needs a rather large and active pool to pull from. But I've seen systems where the highest level is based upon the highest score obtained within the last week. So a horse's level would be based upon how close % wise it was to the current "best" horse competing.


Re: Competition system improvement and minor suggestions
Bitapetrone wrote:
If shows were set up so that they did not auto-run when 20 (I believe it is 20) horses are entered, it would give everyone fair chance to compete and eliminate part of this issue.
By the way, about this. I think that this should be fixed, because in this way it is possible to get infinity points. To write down 150-200 goals for competitions is a matter of a couple of minutes. And for one such competition get ~ 1300 points. For a couple of hours you can break the top.
I also propose to remove the restriction of the entrance fee, which is now. Now the maximum fee can be made 999.999, which is illogical if you want to make competitions with 1kkk purse, for example.
Беседа для русских игроков. https://vk.me/join/AJQ1dzEpEwPqQj3Tb80nAv5C
http://www.horseworldonline.net/forum/v ... 24&t=12881 dressage contest
http://www.horseworldonline.net/forum/v ... =8&t=10795 clean horse market
http://www.horseworldonline.net/forum/v ... 24&t=12881 dressage contest
http://www.horseworldonline.net/forum/v ... =8&t=10795 clean horse market

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Re: Competition system improvement and minor suggestions
I wpuld actually prefer only being able to choose a percentage for what the entrance fee is for the shows. Its frustrating when I accidentally enter a show thats entrance fee is more than whatvwe wpild actually earn back if the horse won anything.
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Re: Competition system improvement and minor suggestions
Oh yeah. Definitely another great reason this should be changed.Bombicilla wrote: By the way, about this. I think that this should be fixed, because in this way it is possible to get infinity points. To write down 150-200 goals for competitions is a matter of a couple of minutes. And for one such competition get ~ 1300 points. For a couple of hours you can break the top.
I also propose to remove the restriction of the entrance fee, which is now. Now the maximum fee can be made 999.999, which is illogical if you want to make competitions with 1kkk purse, for example.
This would be ideal as well. I'm also more concerned with the ratio of fee to potential wins as opposed to just cheap shows.meaghanne wrote:I wpuld actually prefer only being able to choose a percentage for what the entrance fee is for the shows. Its frustrating when I accidentally enter a show thats entrance fee is more than whatvwe wpild actually earn back if the horse won anything.


Re: Competition system improvement and minor suggestions
I would also add limit of horses entered from one account. It's just crazy how easy you can gain points by simply playing against yourself.
And about old horses who are no longer active. To clean the top lists I would erase the horse results from the count if it didn't enter a show in past, say, 3 months. It will allow the real competition to start.
And about old horses who are no longer active. To clean the top lists I would erase the horse results from the count if it didn't enter a show in past, say, 3 months. It will allow the real competition to start.
{Elite Dressage Horses} - World Record level horses made to move like Jagger.

Re: Competition system improvement and minor suggestions
I support thisFarant wrote:I would also add limit of horses entered from one account. It's just crazy how easy you can gain points by simply playing against yourself.
And about old horses who are no longer active. To clean the top lists I would erase the horse results from the count if it didn't enter a show in past, say, 3 months. It will allow the real competition to start.
Беседа для русских игроков. https://vk.me/join/AJQ1dzEpEwPqQj3Tb80nAv5C
http://www.horseworldonline.net/forum/v ... 24&t=12881 dressage contest
http://www.horseworldonline.net/forum/v ... =8&t=10795 clean horse market
http://www.horseworldonline.net/forum/v ... 24&t=12881 dressage contest
http://www.horseworldonline.net/forum/v ... =8&t=10795 clean horse market

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Re: Competition system improvement and minor suggestions
Huh? Is that the bug that Bombicilla and company exploited? I thought the funds were reset.Farant wrote:I want to write about competition system. It's just not working as it should. You know it is totally wrong when the money you should pay as additional prize money stay on your account. It's a major bug! People create 1kkk$ competition and double the amount of money they have after a single competition.
Farant wrote:Okay, we broke it, gained all the money, now we have several billions of $ sitting on our account doing completely nothing. And we have lots of courses to finish. Can we make them go faster?
Nope. Larissa vetoed that during testing.
Farant wrote:Can we add additional places to our breeding farms for $?
I wish.
Farant wrote: I would add fatigue to the horse's profile when it's entered in the competition.
Already planned.